ShareCIty
Freedom in Austeria Workshop- The Why Factory
 

Year:        

2012

 

Location:  

Nowhere | Everywhere

 

Design:    

Felipe Aldana

Alise Jekabsone

Rodelle Lee

Helen Hiu Ning Tai

 

Tutors:    

Daliana Suryiwanata

Yeekee Ku
             

Critic:      

Winy Maas


 

To play, press and hold the enter key. To stop, release the enter key.

What if we run out of space to build? What if a cubic meter of space became more valuable than one of gold? 

 

ShareCity attempts to take this austere and extreme idea as a siteless exercise on dwelling, working, entertainment and education for one million people.

 

Right now, in our current situation you sit at your desk while your bed remains at home , unused; you are virtually in two spaces (at least) at the same time, this is unacceptable in a space deprived scenario.

 

Synchronization of activity time schedules and transportation allows for space to be effectively reduced when we are all transient , free from possessions and engaged with technology.

 

 

 

 

 

 

right now you are virtually in two spaces (at least) at the same time; this is unacceptable in a space deprived scenario.